The funding comes from Mercia Technologies, a British tech firm that had previously invested $2.75 million in the company in January
British VR game designer nDreams has announced that they have raised $3 million in their quest to be at the forefront of the virtual reality market. This follows the successful release of several games, including “SkyDIEving,” a base jumping game, “Gunner,” a rail gun shooter, and “Perfect Beach,” a beach simulator.
The investment comes from Mercia Technologies, a British technology firm that had already invested $2.75 million in the company in January. The money will presumably be used to prep for the release of future games, and the company has already announced that it is looking for new people to join its team.
Beyond all the media buzz about virtual reality, Digi-Capital estimates that the VR market will be worth $30 billion by 2020, with a large portion of that coming from video games. Undoubtedly, gaming will have a major impact on virtual reality investments and even countries’ economies.
All bets are the virtual reality boom is getting ready to hit. In November Samsung released their Gear VR headset, which pairs with the latest versions of their popular line of galaxy phones, to great success. Meanwhile Oculus, Sony, Valve, and HTC all plan to release their own headsets in the coming year. The Gear VR has proven that not only is virtual reality possible, but at its $100 price point, it can also be affordable.
Who’s creating VR content?
As with any new industry the first company to succeed has a huge advantage over their competitors. nDreams is off to a good start, with three titles already released for the Samsung Gear VR and another, called “The Assembly,’ prepping to launch with the PlayStation VR and PC headsets.
However they are not the only company seeking to take control of the impending tsunami of virtual reality games. Vertigo, a Dutch company, is also attempting to get in front of the VR storm, as is Los Angeles-based Reload Studios. These of course do not include some of the larger names like Mojang or Valve, who have already announced VR game play for popular titles like “Minecraft” or “Team Fortress 2.”
This funding round puts nDreams in a strategic position, as the coming year promises not only to open virtual reality to the consumer market, but also create a whole new entertainment industry. If they use this opportunity correctly they can get an early jump on a brand new, possibly highly profitable market.