Most successful Chinese K-starter makes motion capture affordable
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Project PERCEPTION NEURON's Kickstarter page

Perception Neuron, China’s most successful Kickstarter campaign, may seriously disrupt motion capture technology with the first affordable full body-range system

Project PERCEPTION NEURON's Kickstarter page
Project PERCEPTION NEURON’s Kickstarter page

For years, motion capture technology has been the kind of cool but costly technology mostly reserved for video game and animation studios, universities, and large firms – until now. Perception Neuron, by far the most funded Kickstarter campaign from China ever, may have seriously disrupted the market with the first affordable, full body-range motion capture system.

Co- founded by developer Tristan Dai, Perception Neuron uses one of the world’s smallest IMUs (or inertial measurement units) to report and track movement. The companies product is being billed as the world’s most affordable motion capture system for visual effects and virtual reality purposes. This message resonated so much with Kickstarter supporters that not only did Noitom – the company that developed Perception Neuron – surpass its $250,000 goal, it also may likely pass the half million mark by the time the campaign ends on Saturday at 4:28 a.m. EAT. 

With a starting package at $220, indeed, it is the most affordable and extensive motion capture system on the market. Its closest competition is iPi motion capture software, which costs $295. But iPi has serious limitations, only tracking relatively simple motions without rotation. Perception Neuron not only reports to capture fast motions such as running, it can also record more than one character moving at the same time.

How it works

Since 2011, Noitom has been innovating motion capture technology for business and consumer markets. Perception Neuron, its latest project, is wireless, tiny, portable, and can be used both inside and outside. Because of its small size, high quality sensors, and powerful data fusion algorithm, it is both more efficient and more affordable than other models. Beyond entertainment applications for motion capture technology, such as in virtual reality, video games, film, and animation, this technology could also disrupt sports analysis, medical rehabilitation, training software, etc. 

By February 2015, the system will be ready for delivery and compatible with industry-standard software, such as motion capture software, SDKs for OSX, Windows, UNITY and Oculus Rift, as well as virtual reality games. During the Kickstarter campaign, Perception Neuron packages range between $220 to $550, with early-bird specials at $175.

Like any Kickstarter project, it is hard to evaluate the outcome until backers start testing out the product. But if Perception Neuron can actually capture dynamic motion with more than one character at its going rate, then yes, this project deserves to be the most funded campaign ever to come out of China.

 

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Laura Rosbrow-Telem

About Laura Rosbrow-Telem


I am a social entrepreneurship enthusiast: This is what happens when a former social worker becomes a tech journalist. I mostly write about startups, technology, peace and justice issues, cultural topics, and personal stuff. Before Geektime, I was an editor at the Jerusalem Post and Mic.

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